<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="horseCarriage.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.11"/>
  </Asset>

  <Files>
    <File fileId="30" filename="$data/shaders/glowShader.xml"/>
    <File fileId="6" filename="$data/shared/default_normal.png"/>
    <File fileId="25" filename="$data/shared/default_specular.png"/>
    <File fileId="20" filename="shaders/vehicleShader.xml"/>
    <File fileId="16" filename="textures/barrelAddon_diffuse.png"/>
    <File fileId="17" filename="textures/barrelAddon_normal.png"/>
    <File fileId="18" filename="textures/barrelAddon_specular.png"/>
    <File fileId="13" filename="textures/horseCarriageBoards_diffuse.png"/>
    <File fileId="14" filename="textures/horseCarriageBoards_normal.png"/>
    <File fileId="15" filename="textures/horseCarriageBoards_specular.png"/>
    <File fileId="7" filename="textures/horseCarriage_diffuse.png"/>
    <File fileId="8" filename="textures/horseCarriage_normal.png"/>
    <File fileId="9" filename="textures/horseCarriage_specular.png"/>
    <File fileId="10" filename="textures/kummet_diffuse.png"/>
    <File fileId="11" filename="textures/kummet_normal.png"/>
    <File fileId="12" filename="textures/kummet_specular.png"/>
    <File fileId="31" filename="textures/stormLampsGlass_diffuse.png"/>
    <File fileId="32" filename="textures/stormLampsGlass_normal.png"/>
    <File fileId="33" filename="textures/stormLampsGlass_specular.png"/>
    <File fileId="26" filename="textures/stormLamps_diffuse.png"/>
    <File fileId="27" filename="textures/stormLamps_normal.png"/>
    <File fileId="28" filename="textures/stormLamps_specular.png"/>
    <File fileId="2" filename="textures/wheel_diffuse.png"/>
    <File fileId="3" filename="textures/wheel_normal.png"/>
    <File fileId="4" filename="textures/wheel_specular.png"/>
  </Files>


  <Materials>
    <Material name="barrelAddon_mat" materialId="5">
      <Texture fileId="16"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
    </Material>
    <Material name="baseMat_mat" materialId="6" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="20" customShaderVariation="colorMask">
      <Normalmap fileId="6"/>
      <Glossmap fileId="25"/>
    </Material>
    <Material name="default_mat1" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1">
      <Normalmap fileId="6"/>
    </Material>
    <Material name="horseCarriage_mat" materialId="8">
      <Texture fileId="7"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="horseCarriageBoard_mat" materialId="9">
      <Texture fileId="13"/>
      <Normalmap fileId="14"/>
      <Glossmap fileId="15"/>
    </Material>
    <Material name="kummet_mat" materialId="10">
      <Texture fileId="10"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
    </Material>
    <Material name="lambert1" materialId="11" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="lambert1" materialId="12" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="20" customShaderVariation="staticLight">
    </Material>
    <Material name="lambert1" materialId="190" diffuseColor="0.494118 0.494118 0.494118 1" specularColor="0 1 0.2" alphaBlending="true" customShaderId="30" customShaderVariation="baseMap_colorScale_blink">
      <CustomParameter name="lightControl" value="2"/>
      <CustomParameter name="colorScale" value="0.746281 0.24751 0"/>
      <CustomParameter name="blinkSimple" value="0 0"/>
    </Material>
    <Material name="lambert1" materialId="14" diffuseColor="0.564706 0.564706 0.564706 1" customShaderId="20" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 0"/>
    </Material>
    <Material name="oldHayCartWheel_mat" materialId="15">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="stormLamps_mat" materialId="16">
      <Texture fileId="26"/>
      <Normalmap fileId="27" bumpDepth="0.3"/>
      <Glossmap fileId="28"/>
    </Material>
    <Material name="stormLampsGlass_mat" materialId="17" alphaBlending="true">
      <Texture fileId="31"/>
      <Normalmap fileId="32"/>
      <Glossmap fileId="33"/>
    </Material>
    <Material name="UnnamedMaterial" materialId="18" diffuseColor="1 1 1 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="horseCarriage.i3d.shapes">
  </Shapes>

  <Scene>
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        <TransformGroup name="wheelBackLeft" translation="0.844 0.462569 -1.25079" nodeId="58">
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        </TransformGroup>
        <TransformGroup name="wheelBackRight" translation="-0.844 0.462569 -1.25079" nodeId="60">
          <Shape name="hayCartWheel" scale="1.742 1.9 1.9" shapeId="2" nodeId="61" castsShadows="true" receiveShadows="true" materialIds="15"/>
        </TransformGroup>
        <TransformGroup name="wheelBackLeftFake" translation="0.844 0.462569 -1.75242" nodeId="62"/>
        <TransformGroup name="wheelBackRightFake" translation="-0.844 0.462569 -1.75242" nodeId="63"/>
      </TransformGroup>
      <TransformGroup name="fillUnit" translation="-3.21277e-09 0.726142 -0.272647" nodeId="64">
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        <TransformGroup name="unloadInfo01" translation="-4.4e-05 0.641277 -1.68165" nodeId="67"/>
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        <TransformGroup name="unloadInfo03" translation="0.709956 0.641 1.6743" nodeId="69"/>
        <TransformGroup name="dischargeNodeBack" translation="0 0.711832 -2.22613" nodeId="70"/>
        <TransformGroup name="effects" translation="4.4e-05 0.121934 0.902001" nodeId="71">
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            <TransformGroup name="particleNodeBack" translation="0 0 0.99" nodeId="76">
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            </TransformGroup>
          </TransformGroup>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="visuals" translation="0 0.0196641 0" nodeId="78">
        <Shape name="carriagePlatform" shapeId="8" visibility="false" nodeId="79" castsShadows="true" receiveShadows="true" materialIds="8">
          <TransformGroup name="tensionBeltClips" nodeId="80">
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            </Shape>
          </TransformGroup>
        </Shape>
        <Shape name="carriageTrough" shapeId="10" visibility="false" nodeId="89" castsShadows="true" receiveShadows="true" materialIds="8">
          <Shape name="boardsSide" translation="0 0.00571424 -0.00662634" shapeId="11" nodeId="90" castsShadows="true" receiveShadows="true" materialIds="9"/>
          <Shape name="boardsFront" translation="0 0.754355 1.50705" shapeId="12" nodeId="91" castsShadows="true" receiveShadows="true" materialIds="9"/>
          <TransformGroup name="tensionBeltClips" nodeId="92">
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          <Shape name="rearHatch" translation="0 0.734877 -2.01713" shapeId="15" nodeId="104" castsShadows="true" receiveShadows="true" materialIds="8">
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        <Shape name="carriageBarrel" shapeId="16" visibility="false" nodeId="107" castsShadows="true" receiveShadows="true" materialIds="5">
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</i3D>
